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This will show updates on my progress with my personal game created with the UDK


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ITE Trash Bot

Posted on May 12, 2010 at 11:21 PM Comments comments (0)


NEW VIDEO!

 

After many months of re-thinking and planning, i finally came up with an idea that i love doing so here you will see a game that you might just want to play in your spare time when your bored!

 

 

 

ITE Trash Bot

 

This is a simple game with no true story. You begin in the menu and you get to select several sections that you would wanna start in it doesnt matter what section you want to begin.

 

Ive been stuck doing a university game that has been holding me back. However, now i have the summer to mess with this game so expect a lot of updates unlike the other previous games i was working on. Those other games just didn't hit my interests and were more tests of what i can do than anything else.

 

Story(somewhat)

 

The main purpose is to clean up the area from debris and trash! You are a bot that infiltrates dirty tropical forests or city streets even extra junkyard secrets and clean up the place. You will encounter enemies such as sentries  and what not in this game. Many features are still bieng implemented i am not an expert programmer, but i am a good learner, and i have been learning unreal script for a good time now just trying to understand fundamentals to get me by, and also example scripts to learn off of.

 

Please leave many comments and leave any feed back!

NEW

Video: Here

 

OLD

Video: Here

CELL SHADE UPDATE!

Posted on March 5, 2010 at 6:28 PM Comments comments (0)

I finally completed the cell shade shader :} here is a video of it


Also added some of my own Music and sounds.



Video : HERE


And please request or help with tutorials in the tutorial submission form.

Cell Shade

Posted on February 23, 2010 at 8:10 PM Comments comments (0)

I am now working on a cell shade material to put as for post process however, im having trouble setting it up as a post process i get the error " Material assigned to Material Effect FXHitEffects. UTPRocess:MaterialEffect_1 via Material JackandSkylla.shading.cellshadeMAT uses lighting other than MLM_Unlit. Do you want this changed?"

Not sure what to so with that here is the video


HERE


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ITE Bot Demo Link

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Find Several Tutorials on several diffrent projects.

Please request any tutorials that may help.

Tutorial Submission Form


 


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